Shikakeology: Designing Triggers for Behavior Change

AAAI 2013 Spring Symposium Series
March 25-27, 2013 at Stanford University, Stanford, California.

Organizers: Naohiro Matsumura (Osaka University), Renate Fruchter (Stanford University)

Shikakeology Symposium top page


LOCATION

History Building (200), Room 305, third level


PROGRAM (Last updated March 22, 2013)

March 25 (Mon), 2013

Time Title Author(s)
9:00 - 9:30 Introduction Naohiro Matsumura, Renate Fruchter
9:30 - 10:00 Shikake as an Embodied Trigger for Behavior Change Naohiro Matsumura
10:00 - 10:30 A Journey from Island of Knowledge to Mutual Understanding Renate Fruchter, Leonard Medlock
10:30 - 11:00 Break
11:00 - 12:30
KEYNOTE
Virtual Reality, Embodied Experiences, and Environmental Behavior Change Jeremy Bailenson
12:30 - 14:00 Lunch
14:00 - 14:30 Shikake Trigger Categories Naohiro Matsumura, Renate Fruchter
14:30 - 15:00 Shikakeology and Marketing Hikaru Yamamoto
15:00 - 15:30 The Feasibility of Using Digital Games as Learning Tools to Promote Awareness on a Range of Water Issues Sarah Chen Lin, Meng-Han Tsai, Yu-Lien Chang, Shih-Chung Kang
15:30 - 16:00 Break
16:00 - 17:30
KEYNOTE
Possibilities of Tele-operated Androids Hiroshi Ishiguro
17:30 - 18:00 Break
18:00 - 19:00 Reception

March 26 (Tus), 2013

Time Title Author(s)
9:00 - 9:30 Designing Preudo-Haptic Feedback Mechanisms for Decision Making Tasks Yasuhiro Yamamoto, Kumiyo Nakakoji
9:30 - 10:00 Sleeping with Technology -- Designing for Personal Health Christel De Maeyer, An Jacobs
10:00 - 10:30 Leveraging Persuasive Feedback Mechanism for Problem Solving Yi-Ching Huang, Bo-Lung Tsai, Chun-I Wang, Shih-Yuan Yu, Che-Wei Liang, Jane Yung-jen Hsu, Ted Selker
10:30 - 11:00 Break
11:00 - 11:30 The Multiple Me: Triggers for Presence and Attention Renate Fruchter, Michael Seaman
11:30 - 12:00 Might Avatar-Mediated Interactions Rehabilitate People Suffering from Aphasia? Ulla Konnerup
12:00 - 12:30 Enhancing Layers of Care House with Assistive Technology for Distributed Caregiving Taro Sugihara, Tsutomu Fujinami, Rachel Jones, Kozo Kadowaki, Masaya Ando
12:30 - 14:00 Lunch
14:00 - 14:30 Study on Landscape Ostranenie from the Perspective of Persons Exposed to “Sikake” Chikahiro Hanamura
14:30 - 15:00 Designing a "Shikake" to Revitalize Local Community: A Case Study of Miyakejima University Project Fumitoshi Kato
15:00 - 15:30 Pattern Language and Storytelling: A Methodology of Describing Embodied Experience and Encouraging Others’ Learning Masaki Suwa, Fumitoshi Kato
15:30 - 16:00 Break
16:00 - 16:30 A Logic-Based Methodology for the Formalization of Shikake Principles and Examples Daniela Inclezan
16:30 - 17:00 Shikake as Affordance and Curation in Chance Discovery Akinori Abe
17:00 - 17:30 The Clock Ticking Changes Our Performance Shoko Yamane, Naohiro Matsumura
17:30 - 18:00 Break
18:00 - 19:00 Plenary Session

March 27 (Wed), 2013

Time Title Author(s)
9:00 - 9:30 Boiled Pumpkin as Nudge: Evidence from a University Cafeteria Shunichiro Oka, Shoko Yamane, Naohiro Matsumura
9:30 - 10:00 The Efficient Method for Creating Ideas; Innovators Marketplace as Role-based Game Teruaki Hayashi, Yukio Ohsawa
10:00 - 10:45
Long Presentation
Experience, Engagement, and Shikake Jari Takatalo, Dave Miller, Jukka Häkkinen
10:45 - 11:15 Break
11:15 - 12:00
Long Presentation
Peace Innovation Mark Nelson
12:00 - 12:30 Shikake as Initiators of Behavior and Elaborative Cognitive Processes: Implications for Design David Miller
12:30 - 12:35 Closing